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Transcript

An Astrological Character Analysis on Samus Aran: The First Lady of Video Games

How the stars can give us clues into the archetypal energies that play out in the story of life

When I wore my Zero Suit Samus outfit out to go run errands with my hubby once, one of the guys at the shop called me “Spiderwoman” or something. I was entirely offended - but then also realized that most folks have no idea who “Samus Aran” is.

Here is an excerpt of Samus’s biography as per the Metroid Wiki:

Samus Aran is an intergalactic Bounty Hunter and the main protagonist of the Metroid series. Her first appearance was in the original Metroid, released in 1986. Her birth planet is K-2L, an earth colony. Samus Aran is a bounty hunter of prestige fame, often employed by the Galactic Federation. Samus's history is somewhat mysterious and is often left with wide gaps. Her past is best described in the Metroid Manga, although Nintendo has never directly confirmed whether the manga is canon or non-canon; some images from the Manga appear in the Japanese Metroid: Zero Mission Gallery. Other than the Metroid Manga, primary sources for her history are Metroid Fusion, Metroid: Other M and Metroid Dread.

Myself and my good friend Aria from Connect the Dots also talked about Samus in our conversation about our Top 5 Character Inspirations. (Top 5 Crushes to follow.) My main reason for loving Samus, and specifically Zero Suit Samus is because I have a lot of nostalgia for the Super Smash Brothers Nintendo Game; and in that game there is a storyline where Samus rescues Pikachu and they team up to get back her mech suit.

Samus: The First Lady of Video Games

Samus is officially the first lady of video games, as Metroid was released in 1986, making me one year older than Miss Samus’ character. Chun Li is a close second, as Street Fighter came out in 1987. (She is next as my Astro character deep dive on Warrior Goddess Wednesdays.) The unique thing about Samus is that NO ONE knew that she was a woman until you beat the game, even the old documentation from Nintendo used male pronouns to keep the big reveal a secret.

My final thought with this and using astrology as a way to analyze characters, is that video games themselves are also a unique medium by which to tell a story. I hope you enjoyed this latest installment of the Neurolinguistic Astrology Salon!

Discussion about this podcast

The Rachel Z Project
The Neurolinguistic Astrology Salon
A weekly conversation about the cosmos as per my unique perspective with an infusion of NLP and the sacred stories of the stars.